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LARMORLAB

Division

Game Division.

Our newest division, formed to carry the real-time systems, simulation and graphics experience built up in the other three into games.

Games are a natural extension of what this company already does: real-time state management, physics and simulation, graphics programming and performance budgets. All of it is already in use in OKTrack's production screens and in Cyber Agent's decision loop.

The division carries that experience into a product area of its own. The first pieces of work are at prototype stage.

This division was formed recently and has not shipped a game. This page describes what it was formed to do, not what it has done.